The first module of the second Adventure Path” “Curse of the Crimson Throne” written by Nicholas Logue back in 2008, before the advent of the PFRPG proper, this module is set in Korvosa, in the northern country of Varisia.
The adventure features a small derro contingent at the finale, the first appearance of the race in the Pathfinder series. As such, it’s a seminal work and set the scene for a lot of the thematic flavour of the derro of Golarion, casting them in sharp contrast to their previous incarnations as former Suloise slaves in the 2E Flanaess or the irrevocably warped escaped mind flayer thralls of the 3E Forgotten Realms setting.
Yes, the derro beneath Korvosa are something different again…
This is Buppido, a derro prisoner encountered at the start of WotC’s 5E supplement, Out of the Abyss, the tabletop component of their latest epic cross platform event, Rage of Demons.
Further details, background and motivations / goals for Buppido are given on page 6, but it will come as no surprise that he’s mad, bad and quite certainly dangerous to know on so many levels… but for the sake of avoiding spoilers, I’ll leave the extent of his primary personality traits for your to find out yourselves
But he’s not the only derro in the supplement, which is the first 5E product to give us the latest incarnation of derro, there’s a whole ghetto of a duergar city known as Gracklstugh filled with the degenerates…
The following post below may contain some spoilers, so reader beware!
Published in the March/April 2000 of DUNGEON (issue #79), the year in which 3E was later released, this 16 page 2E adventure by author Jeff Fairbourn deals with the players foiling a somewhat anachronistic derro smelting operation linked to the production of secari, the signature weapon of Suloise derro (Greyhawk).
The derro are the primary antagonists of the module, led by Jinjuk, a derro savant and his two students (Isho and Kuruki), supported by a band of derro and some bugbear guards.
I’ve always really liked this module for some reason – 30+ years after it’s publication (1984), I believe it still ranks as one of the best IMO and my opinion is shared by some others. A unique beginning, followed by several other unique plot elements, of which the meteorite ruined derro lair is one of the more interesting.
A product of the ill-fated and short lived UK division of TSR, it’s setting agnostic (although it fits well into a “standard” setting like Greyhawk, the Forgotten Realms or more recently Golarion and/or Midgard).
Published just after their original statistics appeared in Lost Caverns of Tsojcanth(1982)(never used in the module however) and then the Monster Manual II(1983), the derro featured herein are effectively “setting agnostic” or fairly original in concept, before the later accretions such as their deities or origins. It would be very interesting to convert the adventure using more the modern concepts now associated with derro or even retain the basic structure of the adventure but shift the focus of the adventure to being part of a larger derro plot…